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Asked: May 10, 20262026-05-10T15:31:02+00:00 2026-05-10T15:31:02+00:00

I’m working on a fairly complex project, a custom encryption routine if you will

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I’m working on a fairly complex project, a custom encryption routine if you will (just for fun) and I’ve run into this issue in designing my code layout.

I have a number of functions that I want to be able to call by index. Specifically, I need to be able to call one randomly for the encrypt process, but then address that by a specific index in the decrypt process.

I was considering a classic function array, but my main concern is that a function array would be tricky to maintain, and a little ugly. (The goal is to get each function pair in a separate file, to reduce compile times and make the code easier to manage.) Does anyone have a more elegant C++ solution as an alternative to a function array? Speed isn’t really an issue, I’m more worried about maintainability.

-Nicholas

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  1. 2026-05-10T15:31:03+00:00Added an answer on May 10, 2026 at 3:31 pm

    You could write something like:

    class EncryptionFunction { public:     virtual Foo Run(Bar input) = 0;     virtual ~MyFunction() {} };  class SomeSpecificEncryptionFunction : public EncryptionFunction {     // override the Run function };  // ...  std::vector<EncryptionFunction*> functions;  // ...  functions[2]->Run(data); 

    You could use operator() instead of Run as the function name, if you prefer.

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