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Home/ Questions/Q 459131
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T22:44:31+00:00 2026-05-12T22:44:31+00:00

I’m working on a game and I’d like to give a non-developer friend a

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I’m working on a game and I’d like to give a non-developer friend a little level editor so they can build levels while I continue working on the development.

I quickly knocked up the following to see if it would create a file my friend could copy and email to me for later use.

// Archive Test
        NSMutableDictionary *leveldata = [NSDictionary 
                                          dictionaryWithObjectsAndKeys:
                                          @"This is value 1", @"key1", 
                                          @"This is value 2", @"key2", 
                                          nil];

        NSData *myData = [NSKeyedArchiver archivedDataWithRootObject:gamestate];

        if([myData writeToFile:@"gamestate.bin" atomically:YES]){
            NSLog(@"SAVED");
        }else{
            NSLog(@"FAIL SAVE");
        }

According to the log, it’s been saved. However, I’ve no idea where, I assume into the applications tmp or document directory. But is there anyway I can tweak this to make that saved data accessible outside of the simulator, or is there another approach I should take?

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  1. Editorial Team
    Editorial Team
    2026-05-12T22:44:31+00:00Added an answer on May 12, 2026 at 10:44 pm

    They go into the directory: “~/Library/Application Support/iPhone Simulator/User/Applications/xxx where xxx is a 36 character unique ID, you will have to find the correct one, I usually just check the modification date. Be aware of the space characters in the path.

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