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Home/ Questions/Q 4018270
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T09:57:45+00:00 2026-05-20T09:57:45+00:00

I’m working on a little part of my program, handling the input, basically I

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I’m working on a little part of my program, handling the input, basically I have this little code:

bool Done = false;
while (!Done)
{
  ConsoleKeyInfo key = Console.ReadKey(true);
  if (key.Key == ConsoleKey.Enter)
  {
    //Action
  }
}

The main problem with this is that the code will handle the ReadKey even between actions.

So if you have a menu where you can press keys and then it would say “you pressed: x” if you press any buttons while it shows you this message, the ReadKey already gets that new key.

So I want to block any further input until the user sees the menu again.

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  1. Editorial Team
    Editorial Team
    2026-05-20T09:57:46+00:00Added an answer on May 20, 2026 at 9:57 am

    Not so sure this make sense, personally I like it when keystrokes don’t disappear and I can type ahead. But you can flush the keyboard buffer like this:

    while (!Done)
    {
        while (Console.KeyAvailable) Console.ReadKey(true);
        ConsoleKeyInfo key = Console.ReadKey(true);
        // etc..
    }
    
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