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Editorial Team
Asked: May 12, 20262026-05-12T16:13:19+00:00 2026-05-12T16:13:19+00:00

I’m working on a MUD (Multi User Dungeon) in Python and am just now

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I’m working on a MUD (Multi User Dungeon) in Python and am just now getting around to the point where I need to add some rooms, enemies, items, etc. I could hardcode all this in, but it seems like this is more of a job for a database.

However, I’ve never really done any work with databases before so I was wondering if you have any advice on how to set this up?

  • What format should I store the data in?
    • I was thinking of storing a Dictionary object in the database for each entity. In htis way, I could then simply add new attributes to the database on the fly without altering the columns of the database. Does that sound reasonable?
  • Should I store all the information in the same database but in different tables or different entities (enemies and rooms) in different databases.

  • I know this will be a can of worms, but what are some suggestions for a good database? Is MySQL a good choice?

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  1. Editorial Team
    Editorial Team
    2026-05-12T16:13:20+00:00Added an answer on May 12, 2026 at 4:13 pm

    1) There’s almost never any reason to have data for the same application in different databases. Not unless you’re a Fortune500 size company (OK, i’m exaggregating).

    2) Store the info in different tables.

    As an example:

    • T1: Rooms

    • T2: Room common properties (aplicable to every room), with a row per **room*

    • T3: Room unique properties (applicable to minority of rooms, with a row per property per room – thos makes it easy to add custom properties without adding new columns

    • T4: Room-Room connections

      Having T2 AND T3 is important as it allows you to combine efficiency and speed of row-per-room idea where it’s applicable with flexibility/maintanability/space saving of attribute-per-entity-per-row (or Object/attribute/value as IIRC it’s called in fancy terms) schema

    Good discussion is here

    3) Implementation wise, try to write something re-usable, e.g. have generic “Get_room” methods, which underneath access the DB -= ideally via transact SQL or ANSI SQL so you can survive changing of DB back-end fairly painlessly.

    For initial work, you can use SQLite. Cheap, easy and SQL compatible (the best property of all). Install is pretty much nothing, DB management can be done by freeware tools or even FireFox plugin IIRC (all of FireFox 3 data stores – history, bookmarks, places, etc… – are all SQLite databases).

    For later, either MySQL or Postgres (I don’t do either one professionally so can’t recommend one). IIRC at some point Sybase had free personal db server as well, but no idea if that’s still the case.

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