Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6555447
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T12:49:17+00:00 2026-05-25T12:49:17+00:00

I’m working on a personal project for learning purposes in XNA. I’ve read online

  • 0

I’m working on a personal project for learning purposes in XNA. I’ve read online that using the content pipeline requires people to have the xna runtime installed. So i’ve decided to load files using Texture2D.FromStream.

Everything is fine when I’m running the project from visual c#, but when I publish the project and run it, it crashed immediatly. I’m not sure if there is a way to see more info on the crash, but I assume not. I’m thinking it’s down to not using the content pipeline.

When I look inside the application files for the published project I only see .xnb files. and no raw .png and .xml files that I’m using.

I tried to place the files in there manually but that didn’t work aswell.
The files are all in the “Projectname\bin\x86\Debug\Content” folder.

Anyone has any idea?


edit

I have just rewritten my contentmanager so it uses the content pipeline, and the published project now works fine on my pc. So I have to figure out a way to get it to work without the content pipeline

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T12:49:17+00:00Added an answer on May 25, 2026 at 12:49 pm

    if you work with Texture2D.FromStream, you have to care about two facts:

    1. You have to change some resource’s properties:

      • Compile action: None
      • Copy to result folder: Always

        This way the xnb won’t be builded and you will get your resources instead

    2. You have to set the appropiate path, now you have not “bin\Debug” in your path.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

That's pretty much it. I'm using Nokogiri to scrape a web page what has
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I'm working with an upstream system that sometimes sends me text destined for HTML/XML
I am using parse_ini_file to read the contents of a file however it is
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I've got a string that has curly quotes in it. I'd like to replace
I am reading a book about Javascript and jQuery and using one of the
I'm using v2.0 of ClassTextile.php, with the following call: $testimonial_text = $textile->TextileRestricted($_POST['testimonial']); ... and
I have a French site that I want to parse, but am running into

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.