Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6652635
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T01:09:54+00:00 2026-05-26T01:09:54+00:00

I’m working on a small hobby project ( www.github.com/AzP/GLSL-Validate ) where I’ve taken old

  • 0

I’m working on a small hobby project (http://www.github.com/AzP/GLSL-Validate) where I’ve taken old code (too much c and to little c++ for my own taste, but hey, what can you do?) and I’m trying to get it up and running on Linux and Windows. I’ve had a couple of crashes (fixed now hopefully), but since I started running Valgrind to find the issues, I got stuck with wanting to fix the complaints I get.

I just can’t see what’s wrong with this code (except that it’s quite hard to read with nice “magic numbers” spread over the place) with regards to the Valgrind complaints.

I’m running Valgrind with the following command valgrind --track-origins=yes ./Program

291 //
292 //   Malloc a string of sufficient size and read a string into it.
293 //
294 # define MAX_SOURCE_STRINGS 5
295 char** ReadFileData(char *fileName)
296 {
297     FILE *in = fopen(fileName, "r");
298     char *fdata;
299     int count = 0;
300     char**return_data=(char**)malloc(MAX_SOURCE_STRINGS+1);
301 
302     //return_data[MAX_SOURCE_STRINGS]=NULL;
303     if (!in) {
304         printf("Error: unable to open input file: %s\n", fileName);
305         return 0;
306     }
307 
308     // Count size of file by looping through it
309     while (fgetc(in) != EOF)
310         count++;
311 
312     fseek(in, 0, SEEK_SET);
313 
314 
315     if (!(fdata = (char *)malloc(count+2))) {
316             printf("Error allocating memory\n");
317             return 0;
318     }
319     if (fread(fdata, sizeof(char), count, in) != count) {
320             printf("Error reading input file: %s\n", fileName);
321             return 0;
322     }
323     fdata[count] = '\0';
324     fclose(in);
325     if(count==0){
326         return_data[0]=(char*)malloc(count+2);
327         return_data[0][0]='\0';
328         OutputMultipleStrings=0;
329         return return_data;
330     }
331 
332     int len = (int)(ceil)((float)count/(float)OutputMultipleStrings);
333     int ptr_len=0,i=0;
334     while(count>0){
335         return_data[i]=(char*)malloc(len+2);
336         memcpy(return_data[i],fdata+ptr_len,len);
337         return_data[i][len]='\0';
338         count-=(len);
339         ptr_len+=(len);
340         if(count<len){
341             if(count==0){
342                OutputMultipleStrings=(i+1);
343                break;
344             }
345            len = count;
346         }
347         ++i;
348     }
349     return return_data;
350 }

And here comes the Valgrind output. Does the is 0 bytes inside a block of size 6 alloc'd mean that I can disregard it? I mean ‘0 bytes’ doesn’t sound dangerous? But since I posted the question here, I guess you can see that I think that I should pay attention to it.

==10570== Invalid write of size 8
==10570==    at 0x401602: ReadFileData(char*) (StandAlone.cpp:335)
==10570==    by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570==    by 0x401016: main (StandAlone.cpp:152)
==10570==  Address 0x5f627a0 is 0 bytes inside a block of size 6 alloc'd
==10570==    at 0x4C2880D: malloc (vg_replace_malloc.c:236)
==10570==    by 0x401475: ReadFileData(char*) (StandAlone.cpp:300)
==10570==    by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570==    by 0x401016: main (StandAlone.cpp:152)
==10570== 
==10570== Invalid read of size 8
==10570==    at 0x401624: ReadFileData(char*) (StandAlone.cpp:336)
==10570==    by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570==    by 0x401016: main (StandAlone.cpp:152)
==10570==  Address 0x5f627a0 is 0 bytes inside a block of size 6 alloc'd
==10570==    at 0x4C2880D: malloc (vg_replace_malloc.c:236)
==10570==    by 0x401475: ReadFileData(char*) (StandAlone.cpp:300)
==10570==    by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570==    by 0x401016: main (StandAlone.cpp:152)
==10570== 
==10570== Invalid read of size 8
==10570==    at 0x40163F: ReadFileData(char*) (StandAlone.cpp:337)
==10570==    by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570==    by 0x401016: main (StandAlone.cpp:152)
==10570==  Address 0x5f627a0 is 0 bytes inside a block of size 6 alloc'd
==10570==    at 0x4C2880D: malloc (vg_replace_malloc.c:236)
==10570==    by 0x401475: ReadFileData(char*) (StandAlone.cpp:300)
==10570==    by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570==    by 0x401016: main (StandAlone.cpp:152)

EDIT: I need the code to compile in a c++ compiler, that’s why I have to keep all the casts of malloc.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T01:09:55+00:00Added an answer on May 26, 2026 at 1:09 am

    This looks wrong:

    char**return_data=(char**)malloc(MAX_SOURCE_STRINGS+1);
    

    Should probably be:

    char **return_data = malloc ( (MAX_SOURCE_STRINGS+1) * sizeof *return_data );
    

    (spaces added for convenience).

    EDIT: Some additional explanation:
    When you say return_data[i]=... you are trying to write something into return_data[i]. Now, return_data is char**, so return_data[i] is char*. So you are writing a pointer into some location in memory.

    It looks like your pointers are 8 bytes long (which is fine), but you’ve only allocated 6 bytes: MAX_SOURCE_STRING+1. So there is a problem.

    The fact that you’re trying to write it into offset 0 doesn’t matter – you’re still trying to write more data than the buffer can take, and that’s what valgrind is complaining about.

    To solve the problem, you should allocate enough space to hold an array of pointers. Each pointer takes sizeof(char*), which can also be written as sizeof(*return_data) or sizeof *return_data. So in total you should allocate n * sizeof *return_data bytes, where n is (in your case) the magic number 6.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

link Im having trouble converting the html entites into html characters, (&# 8217;) i
I used javascript for loading a picture on my website depending on which small
I'm parsing an RSS feed that has an &#8217; in it. SimpleXML turns this
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
I have a string like this: La Torre Eiffel paragonata all&#8217;Everest What PHP function
I'm trying to decode HTML entries from here NYTimes.com and I cannot figure out
I'm working with an upstream system that sometimes sends me text destined for HTML/XML
I ran into a problem. Wrote the following code snippet: teksti = teksti.Trim() teksti
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have just tried to save a simple *.rtf file with some websites and

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.