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Home/ Questions/Q 896907
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T14:48:22+00:00 2026-05-15T14:48:22+00:00

I’m working on a some project in C#, and I came across the following

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I’m working on a some project in C#, and I came across the following problem:

I have some data-type classes, for example a Person class, which keeps information about a person.

In addition, I have a DataManager class, which is responsible of managing the persons in my program. If you want to add, get, find, or remove a person, you would do it only through the DataManager class.

The problem is that I don’t want anyone besides the DataManager class to be able to alter the Person objects. If someone calls DataManager.getPerson(int ID) for example, they would get a Person object and would be able to use the setter functions of that Person object to alter its contents (first name, last name, ID, etc.).

I want to avoid that. I want only the DataManager class to be able to alter the Person objects (through methods such as DataManager.changeFirstNameForPerson(int ID, string name)).

What is the best class structure that can achieve that?

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  1. Editorial Team
    Editorial Team
    2026-05-15T14:48:23+00:00Added an answer on May 15, 2026 at 2:48 pm

    Well, you’ll never be able to stop people from changing the values 100%. They could always just go through reflection.

    But, from the API standpoint, you could make all the getters of your Person class public, adn all of the setters internal. As long as the Person and DataManager classes are in the same assembly, the DataManager will be able to access the setters fine, but other apps that reference the assembly cannot.

    public class Person
    {
        public string Fname { get; internal set; }
    }
    
    
    public class DataManager
    {
        public void ChangeNameForPerson(int id, string fname)
        {
            Person p = Person.GetById(id);
            // Inside the same assembly.  Setter is accessible
            p.Fname = fname;
        }
    }
    

    Outside of the assembly, you’d have this:

    Person p = DataManager.GetPerson(1);
    p.Fname = "asdf"; // Compile time error
    DataManager.ChangeNameForPerson(1, "asdf"); // Works fine
    
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