I’m working on a Visual C++ 2010 Express console application.
Before I go into detail, the summary here is: How can I make an array/list/vector of functions and call them from that array?
So I’m having a little difficulty with function pointers. I’m writing a ‘Terminal’ class, which in turn has a member class ‘CommandMap’. The purpose of the CommandMap class is to store a vector/array of functions and the strings that represent them in another vector/array. I want the functions to be called (only) when the class calls them from the vector, but it executed only when I added it to the vector and not when trying to call it.
I tried defining a type for it:
typedef void (*CmdCallback)();
I declared a vector to contain them:
vector<string> CmdNames;
vector<CmdCallback> CmdFuncs;
I add them like so:
// Map a new command
bool CommandMap::Map(string name, CmdCallback func)
{
if (!IsNullOrSpace(name) && func != NULL)
{
if (!Exists(name))
{
CmdNames.push_back(name);
CmdFuncs.push_back(func);
return true;
}
}
return false;
}
And I try calling them like this:
// Get a command callback from its identifier
CmdCallback CommandMap::GetFunc(string name)
{
int index = IndexOf(name);
if (index == -1) return NULL;
else return CmdFuncs.at(index);
}
// If the given string is a command indentifier
// it will invoke the associated callback.
bool CommandMap::Exec(string input)
{
for each (string id in CmdStrings)
{
if (input == id)
{
CmdCallback cmd;
cmd = GetFunc(id);
cmd();
return true;
}
}
return false;
}
I tried using this:
CmdCallback SayHello()
{
cout << "Hello World!" << endl;
return NULL; // Forces me to return null, guessing since it's
// not 'void' but a 'void' pointer it must return something
}
int main(int argc, char *argv[])
{
App = new Terminal(argc, argv);
App->Commands->Map("say", SayHello);
while (!App->ExecComplete)
{
App->WaitEnter();
App->Commands->Exec("say");
App->WaitEnter();
App->ExecComplete = true;
}
return App->ExitCode;
}
This works, at first. The function gets called when I try to Map() it though. And when I Exec() “say”, it finds the callback, but when it tries to call it, I get this runtime error, to which I can see no detail other than the option to break or continue. The code it gives me is.
I pretty much want to abandon my method and try a new approach, maybe I’m going the wrong way with the void pointer typedef, and I need to throw a ‘&’ or a ‘*’ somewhere I haven’t like in the Map() argument list. Maybe a vector isn’t the best way to do this either.
Basically, I am asking how I can I make an array of functions that can (and only) be called by referencing them from the array. I’m terrible with callbacks.
If I understand correctly you actually want to declare
SayHelloasvoid SayHello()so that a pointer toSayHellohas the typevoid (*)()(i.e.CmdCallback) which is what you need for your vector of functions.