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Home/ Questions/Q 6534583
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T10:16:06+00:00 2026-05-25T10:16:06+00:00

I’m working on an iPhone app, and decided to look into making it universal.

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I’m working on an iPhone app, and decided to look into making it universal. If I set my build settings to target iphone/ipad, a lot of sizes and alignments get buggered (as I expected), and just generally it doesn’t look good.

If I only target iPhone, but run it on the iPad, and hit the 2x button, it looks great. I’d like to release my app on the app store for the iPad, despite leaving the targeted platform as the iPhone since it looks and works much better.

I’m wondering if that will be an issue when I submit? Can you only release apps for iPad on the store if they target iPad?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-25T10:16:06+00:00Added an answer on May 25, 2026 at 10:16 am

    If you target the iPhone (so that it will appear in 1x/2x mode on the iPad) it will only appear in the iPhone App Store.

    iPad Users will still be able to download the app, but it will be in the iPhone Apps section.

    iPad App Store. See the iPhone App Section on the bottom

    So unless you explicitly target the iPad, it won’t appear on the iPad store. You could consider redoing the graphics and alignments for the iPad app and sell it as a HD app.

    If you need it to be universal look at doing something like this:

    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
        controller = [[MyController alloc] initWithNibName:@"MyiPadNib" bundle:nil];
    else
        controller = [[MyController alloc] initWithNibName:@"MyiPodNib" bundle:nil];
    
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