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Home/ Questions/Q 8700335
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T02:09:01+00:00 2026-06-13T02:09:01+00:00

I’m working on converting an MFC program from MBCS to Unicode. I’ve found that

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I’m working on converting an MFC program from MBCS to Unicode. I’ve found that the insertion operator << is working differently with CStringA than with CStringW instances.

// char
std::ostringstream c_oss;
CStringA c_s("Hello");
c_oss << c_s;
TRACE("%s\n", c_oss.str().c_str());

// wchar_t
std::wostringstream w_oss;
CStringW w_s(L"World");
w_oss << w_s;
TRACE(L"%s\n", w_oss.str().c_str());

I would expect this to print “Hello\nWorld\n” but instead it prints “Hello\n14,5E6,B38\n”. That is, it’s printing the address of the w_s data rather than the data.

If I debug into w_oss << w_s, I can see that the overload for inserting a const void* is being selected rather than the one for inserting a const wchar_t*. It’s working correctly for the char version. If I explicitly apply the case (LPCTSTR) or (const wchar_t*), it works correctly for the wchar_t version.

Any ideas why the wchar_t version is working differently than the char version?

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  1. Editorial Team
    Editorial Team
    2026-06-13T02:09:02+00:00Added an answer on June 13, 2026 at 2:09 am

    The wide character version of operator<< is a template and as such requires an exact argument match. No user-defined conversion, such as CStringW::operator wchar_t*() is implicitly performed.

    OTOH the void* version of the same operator is not a template and happily uses the user-defined conversion operator.

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