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Home/ Questions/Q 7522289
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T02:28:47+00:00 2026-05-30T02:28:47+00:00

I’m working on MacOSX 10.7.2 and Xcode 4.2.1. I installed libpng using port and

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I’m working on MacOSX 10.7.2 and Xcode 4.2.1. I installed libpng using port and I was trying to load a PNG image in my application, but I get linker errors:

Undefined symbols for architecture x86_64:
  "_png_create_read_struct", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_create_info_struct", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_destroy_read_struct", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_set_longjmp_fn", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_init_io", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_set_sig_bytes", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_read_png", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_get_IHDR", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_get_rowbytes", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
  "_png_get_rows", referenced from:
      loadPngImage(char*, int&, int&, bool&, unsigned char**) in test.o
ld: symbol(s) not found for architecture x86_64

I included png.h in my project using

#include "/usr/X11/include/png.h"

I know libpng is based on zlib, thus I have included -lz in “Other linker flags” but nothing changed.

Any suggestions on how to make it work?

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  1. Editorial Team
    Editorial Team
    2026-05-30T02:28:49+00:00Added an answer on May 30, 2026 at 2:28 am

    I solved with a manual installation of libpng:

    • download the source from official web site
    • in Terminal, go in the downloaded folder and launch

      cp ./scripts/makefile.darwin makefile
      make 
      sudo make install
      make clean
      
    • if it doesn’t work (as in my case) open makefile with TextEdit (or equivalent) and change line

      ARCH="-arch i386 -arch x86_64"

      in

      ARCH=-arch x86_64

      (assuming, of course, your system is 64 bit).

    It may not be enough. Xcode was still unable to find the library. I solved using

    cd /usr/local/lib
    sudo ln -s libpng15.dylib ./libpng15.15.dylib
    

    That did the trick. Now it works fine.

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