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Home/ Questions/Q 4568048
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T19:01:14+00:00 2026-05-21T19:01:14+00:00

I’m working on making a basic web application using canvas that dynamically changes the

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I’m working on making a basic web application using canvas that dynamically changes the canvas size when the window resizes. I’ve gotten it to work statically without any flaws but when I create an object to make it dynamically it throws an error

in chrome the error is:

Uncaught TypeError: Object [object Object] has no method ‘getContext’

and in firefox it is:

this.element.getContext is not a function

I’ve searched the web and it seems like a common problem but none of the fixes mentioned make any difference.

The code is in question is as follows:

layer['background'] = new canvasLayer("body","background");
function canvasLayer(location,id){
    $(location).append("<canvas id='"+id+"'>unsupported browser</canvas>");
    this.element=$(id);
    this.context = this.element.getContext("2d"); //this is the line that throws the error
    this.width=$(window).width(); //change the canvas size
    this.height=$(window).height();
    $(id).width($(window).width()); //change the canvas tag size to maintain proper scale
    $(id).height($(window).height());
}
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  1. Editorial Team
    Editorial Team
    2026-05-21T19:01:15+00:00Added an answer on May 21, 2026 at 7:01 pm

    Your value:

    this.element = $(id);
    

    is a jQuery object, not a pure Canvas element.

    To turn it back so you can call getContext(), call this.element.get(0), or better yet store the real element and not the jQuery object:

    function canvasLayer(location, id) {
    
        this.width = $(window).width();
        this.height = $(window).height();
        this.element = document.createElement('canvas');
    
        $(this.element)
           .attr('id', id)
           .text('unsupported browser')
           .attr('width', this.width)       // for pixels
           .attr('height', this.height)
           .width(this.width)               // for CSS scaling
           .height(this.height)
           .appendTo(location);
    
        this.context = this.element.getContext("2d");
    }
    

    See running code at http://jsfiddle.net/alnitak/zbaMh/, ideally using the Chrome Javascript Console so you can see the resulting object in the debug output.

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