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Home/ Questions/Q 4608910
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T00:54:42+00:00 2026-05-22T00:54:42+00:00

I’m working through an example of protecting a global double using mutexes, however I

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I’m working through an example of protecting a global double using mutexes, however I get the error –

Unhandled exception at 0x77b6308e in
Lab7.exe: 0xC0000005: Access violation
writing location 0x00000068.

I assume this is related to accessing score? (The global double)

#include <windows.h>
#include <iostream>   
#include <process.h>

double score = 0.0; 


HANDLE threads[10];     

CRITICAL_SECTION score_mutex; 


unsigned int __stdcall MyThread(void *data)
{
    EnterCriticalSection(&score_mutex);
    score = score + 1.0; 
    LeaveCriticalSection(&score_mutex); 

    return 0;
}

int main()
{
    InitializeCriticalSection(&score_mutex); 

    for (int loop = 0; loop < 10; loop++)
    {

        threads[loop] = (HANDLE) _beginthreadex(NULL, 0, MyThread, NULL, 0, NULL); 
    }

    WaitForMultipleObjects(10, threads, 0, INFINITE); 

    DeleteCriticalSection(&score_mutex); 

    std::cout << score; 

    while(true);

}

Update:

After fixing the problem with the loop being set to 1000 instead of 10, the error still occured, however when I commented out the pieces of code referring to the mutex the error did not occur.

CRITICAL_SECTION score_mutex; 
EnterCriticalSection(&score_mutex); 
LeaveCriticalSection(&score_mutex); 
InitializeCriticalSection(&score_mutex); 
DeleteCriticalSection(&score_mutex); 

Update 2

The threads return 0 as per convention (It’s been a long week!)

I tried adding back in the mutex-related code, and the program will compile and run fine (other than the race condition issues with the double of course) with CRITICAL_SECTION, InitializeCriticalSection and DeleteCriticalSection all added back in. The problem appears to be with EnterCriticalSection or LeaveCriticalSection, as the error reoccurs when I add them.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T00:54:42+00:00Added an answer on May 22, 2026 at 12:54 am

    The remaining bug in your code is in the call to WaitForMultipleObjects(). You set the 3rd parameter to 0 (FALSE) such that the main thread unblocks as soon as any of the 10 threads finishes.

    This causes the call to DeleteCriticalSection() to execute before all threads are finished, creating an access violation when one of the (possibly) 9 other threads starts and calls EnterCriticalSection().

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