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Home/ Questions/Q 7684217
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T18:58:31+00:00 2026-05-31T18:58:31+00:00

I’m working through Beej’s socket tutorial . Using the sample code I’ve created a

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I’m working through Beej’s socket tutorial. Using the sample code I’ve created a simple server iOS app and a simple client running on my desktop.

When I run the server on the iOS simulator everything works fine. From the OS X Terminal I make a request to the server and receive the expected Hello, world! response:

$ g++ client.cpp
  ./a.out localhost
  client: connecting to 127.0.0.1
  client: received numbytes 13
  client: received 'Hello, world!'

However when I run the server app on the device I receive a strange response:

$ ./a.out 192.168.1.2
  client: connecting to 192.168.1.2
  client: received numbytes 0
  client: received ''

I’ve modified the sample code to print all errors to the console. Unfortunately I don’t see any errors when running on the simulator or the device.

I’m fairly new to network programming. Perhaps my wireless router is preventing the bytes from being sent? Any debugging tips are greatly appreciated.

I also tried using telnet to talk to the device and the simulator:

$ telnet 192.168.1.2 3490
  Trying 192.168.1.2...
  Connected to 192.168.1.2.
  Escape character is '^]'.
  Connection closed by foreign host.

$ telnet localhost 3490
  Trying 127.0.0.1...
  Connected to localhost.
  Escape character is '^]'.
  Hello, world!Connection closed by foreign host.

Seemingly similar results (running on the simulator returns the expected results while running on the device returns nothing).

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T18:58:32+00:00Added an answer on May 31, 2026 at 6:58 pm

    printing the number of bytes sent helped. It highlighted the fact that send() wasn’t called. Commenting the if (!fork()) { check causes the bytes to be sent and received as expected. Now to understand the purpose of the above check and why it returns different results on the simulator and device.

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