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Home/ Questions/Q 8535935
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T10:32:55+00:00 2026-06-11T10:32:55+00:00

I’m working with a TListView which has drag/drop capabilities to drag one or multiple

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I’m working with a TListView which has drag/drop capabilities to drag one or multiple items into one other item, as a form of merging. When you drag an item to the top or bottom of the control, I need it to automatically scroll up or down but it doesn’t. The same applies for scrolling right or left in certain view styles. How can I make it automatically scroll in the direction the user’s dragging the item?

PS: I have VCL Themes enabled as well

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  1. Editorial Team
    Editorial Team
    2026-06-11T10:32:56+00:00Added an answer on June 11, 2026 at 10:32 am

    Did not test much, but the below try enables a timer when an item is dragged outside the control over its parent (in the case of the example, the form), and the timer event tests the cursor position to find out if a scroll message should be send to the listview.

    procedure TForm1.FormCreate(Sender: TObject);
    begin
      Timer1.Enabled := False;
      Timer1.Interval := 500;
    end;
    
    procedure TForm1.FormDragOver(Sender, Source: TObject; X, Y: Integer;
      State: TDragState; var Accept: Boolean);
    begin
      if Source = ListView1 then 
        Timer1.Enabled := True
      else
        Timer1.Enabled := False;
    end;
    
    procedure TForm1.Timer1Timer(Sender: TObject);
    var
      Pt: TPoint;
    begin
      // Stop timer and exit if not dragging any more
      if not ListView1.Dragging then begin
        Timer1.Enabled := False;
        Exit;
      end;
    
      Pt := ListView1.ScreenToClient(Mouse.CursorPos);
      if Pt.Y < 0 then
        ListView1.Perform(WM_VSCROLL, SB_LINEUP, 0)
      else
        if Pt.Y > ListView1.ClientHeight then
          ListView1.Perform(WM_VSCROLL, SB_LINEDOWN, 0)
        else
          Timer1.Enabled := False;
    end;
    
    procedure TForm1.FormDragDrop(Sender, Source: TObject; X, Y: Integer);
    begin
      Timer1.Enabled := False;
    end;
    

    If it works Ok, you can incorporate horizontal scrolling too.

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