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Home/ Questions/Q 757531
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T15:22:27+00:00 2026-05-14T15:22:27+00:00

I’m working with animation in JavaScript, and I have a bunch of functions you

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I’m working with animation in JavaScript, and I have a bunch of functions you can call to add things to the animation queue. Basically, all of these functions look like this:

function foo(arg1, arg2) {
    _eventQueue.push(function() {
        // actual logic
    }
 }

I’m wondering now if it would be possible to cut down on this boilerplate a little bit, though, so I don’t need that extra “_eventQueue” line in each function body dozens of times. Would it be possible, for example, to make a helper function which takes an arbitrary function as an argument and returns a new function which is augmented to be automatically added to the event queue? The only problem is that I need to find a way to maintain access to the function’s original arguments in this process, which is… complicated.

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  1. Editorial Team
    Editorial Team
    2026-05-14T15:22:27+00:00Added an answer on May 14, 2026 at 3:22 pm

    You’re looking for the arguments identifier, which gives an array-like object containing the arguments that were passed to the current function.

    For example:

    function createEnqueuer(func) {
        return function() {
            var outerArgs = arguments;
    
            _eventQueue.push(function() {
                return func.apply(window, outerArgs);
            });
        };
    }
    
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