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Home/ Questions/Q 5964853
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T19:30:30+00:00 2026-05-22T19:30:30+00:00

I’m writing a C network server that will pair two clients together and allow

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I’m writing a C network server that will pair two clients together and allow them to send messages to each other.

At the moment, each client has their own thread in the server and in the thread I have a loop that is basically while((numBytesRead = read(fd, buffer, 1024)) > 0). This works fine and I am able to receive messages and then echo them back to the client.

My problem is though that I’m not sure the best way of transferring a message from one client to another through the server.

I think my biggest issue is that read() blocks, so I won’t be able to send a message to a client until the client sends some text to the server so that read stops blocking.

Is there any way around this? My initial thought was to make one thread for reading from the client and one for writing to the client but if read is blocking in one thread and then I try to write to the same file descriptor then won’t this cause issues?

Appreciate any help!! 🙂

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  1. Editorial Team
    Editorial Team
    2026-05-22T19:30:31+00:00Added an answer on May 22, 2026 at 7:30 pm

    read only blocks the thread of the client that isn’t sending data; so you can in theory use the thread of the client that just sent data to write to the other.

    An alternative may be to make the client sockets be non-blocking, which causes the read to return immediately (with error) if there is no data in the stream. However this is very processor-intensive as both sockets are continually being probed for data and (almost always) returning with none.

    My final suggestion for places to look is at the select function, which can be used to check a set of file descriptors and block until any of them have data in the stream; and additionally it can be passed a timeout (an upper limit for how long to block). A rough sketch of an algorithm might be:

    1. select( client-sockets, 100ms )
    2. for each socket with available data:
      1. read the data
      2. store it in the other socket’s output-buffer
    3. for each socket:
      1. write its current output buffer
    4. repeat
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