I’m writing a client-server app to iPhone. And I have a question about threading. When I access my online database from the device, I need to do this on a separate thread to not freeze the UI/main thread. But when responding to the data I’ve fetched from the database I call this method on the main thread: performSelectorOnMainThread. The thing is that this only lets me send one argument/object to the method (WithObject), sometimes I have more arguments I want to pass. and another thing about it is that I HAVE TO pass this one object. I can’t pass nil, if I do the app crashes.
This is my code today.. and I’m worried that I’m using the methods and threading the wrong way.
- (IBAction)testServerAction:(id)sender {
[self.imageView setHidden:YES];
[self.activityView setHidden:NO];
[self.activityView startAnimating];
dispatch_queue_t testServer = dispatch_queue_create("Test-Server-Thread", NULL);
dispatch_async(testServer, ^{
if ([self.arrayWithServerConnections count] > 0)
{
NSString *messageToShow;
if ([self testServerMethod])
{
messageToShow = @"Server is working!";
[self performSelectorOnMainThread:@selector(showMessageBoxWithString:) withObject:messageToShow waitUntilDone:YES];
[self performSelectorOnMainThread:@selector(threadedUIActivityRemover:) withObject:nil waitUntilDone:YES];
}else
{
messageToShow = @"Server is NOT working!";
[self performSelectorOnMainThread:@selector(showMessageBoxWithString:) withObject:messageToShow waitUntilDone:YES];
[self performSelectorOnMainThread:@selector(threadedUIActivityRemover:) withObject:nil waitUntilDone:YES];
}
}
});
dispatch_release(testServer);
}
-(void)threadedUIActivityRemover:(NSString *)string
{
[self.imageView setHidden:NO];
[self.activityView setHidden:YES];
[self.activityView stopAnimating];
}
Is this a good way of doing this, is there anything besides performSelectorOnMainThread this you can point me to, that works better?
As you can see I pass nil to an NSString argument in this example, because I HAVE to pass something, if I don’t have NSString as an arg in the method, the app crashes evan when passing nil.. Why is this?.. please make this a bit clearer for me!
//Thanks!
Well, you’re already using
dispatch_async. Then you should just usefrom inside your background thread to perform things on the main thread. For example,
It doesn’t have any constraint on the number of arguments for the methods you call.