I’m writing a cross-platform class hierarchy, and want to keep the platform dependent implementations in their own class (as opposed to having one class with #ifdefs). This is what I have so far, but the compiler is complaining that BaseDef is private. Any help with how I could keep this basic structure while getting it to compile would be greatly appreciated 🙂
Edit: It would seem from here that this isn’t possible. Any other way I could keep this general structure and still compile?
Root.h
class Root {
private:
class BaseDef {
virtual void foo() = 0;
virtual void bar() = 0;
};
#ifdef _WIN32
class WinImp;
#else
class NixImp;
#endif
BaseDef* imp;
BaseDef* getImp();
public:
Root() : imp(getImp()) {}
void foo();
void bar();
};
Root.cpp
#include "Root.h"
void Root::foo() {
imp->foo();
}
void Root::bar() {
imp->bar();
}
WinImp.h
#ifdef _WIN32
#include "Root.h"
class WinImp : public Root::BaseDef {
public:
void foo();
void bar();
};
#endif
WinImp.cpp
#include "WinImp.h"
#ifdef _WIN32
Root::WinImp::foo() {
}
Root::WinImp::bar() {
}
Root::BaseDef* Root::getImp() {
return new Root::WinImp();
}
#endif
Your main problem is that
BaseDefis private. That means that other classes (aside from Root itself) cannot access theBaseDefname. One way is to makeBaseDefpublic. Alternatively you can make the derived classes (WinImpandNixImp) friends ofRootso that they can access theBaseDefname. In additionRootcannot access the members ofBaseDefso they need to be public or makeRoota friend ofBaseDef.This method is not allowed according to the 2003 standard (11.4.p2) but in C++11 (same example) it is explicitly allowed (11.3.p2). However, clang (3.1 tested) accepts this even in 2003 mode. gcc (4.7.2 tested) accepts this (even in 2003 mode) so long as the derived classes are nested inside the same class but not if outside the class.