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Home/ Questions/Q 963141
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T01:37:44+00:00 2026-05-16T01:37:44+00:00

I’m writing a dylib in C++, but when I try to link it into

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I’m writing a dylib in C++, but when I try to link it into my application, it gives me an error on execution:

dyld: lazy symbol binding failed: Symbol not found: __ZN8Vector2DC1Ev
  Referenced from: /Users/noahz/Desktop/Singularity/Singularity Test App/build/Debug/Singularity Test App
  Expected in: /Users/noahz/Desktop/Singularity/Singularity Test App/build/Debug/libSingularity.dylib

dyld: Symbol not found: __ZN8Vector2DC1Ev
  Referenced from: /Users/noahz/Desktop/Singularity/Singularity Test App/build/Debug/Singularity Test App
  Expected in: /Users/noahz/Desktop/Singularity/Singularity Test App/build/Debug/libSingularity.dylib

I made sure the symbol wasn’t stripped, and

nm -g libSingularity.dylib  | grep "T" | grep __ZN8Vector

reports that the symbol is present in the library:

0000000000006df6 T __ZN8Vector2DC1Eff
0000000000006d98 T __ZN8Vector2DC1Ev
0000000000006dc2 T __ZN8Vector2DC2Eff
0000000000006d6e T __ZN8Vector2DC2Ev

I’m linking from inside XCode, so the link commands are kind of weird.
Here’s the linker command for the dylib:

Ld "/Users/noahz/Desktop/Singularity/Singularity Engine/build/Debug
    /libSingularity.dylib" normal x86_64
cd "/Users/noahz/Desktop/Singularity/Singularity Engine"
setenv MACOSX_DEPLOYMENT_TARGET 10.6
/Developer/usr/bin/g++-4.2 -arch x86_64 -dynamiclib -isysroot /Develope
    /SDKs/MacOSX10.6.sdk "-L/Users/noahz/Desktop/Singularity/Singularity Engine/build
    /Debug" "-F/Users/noahz/Desktop/Singularity/Singularity Engine/build/Debug"
    -filelist "/Users/noahz/Desktop/Singularity/Singularity Engine/build/Singularity 
    Engine.build/Debug/Singularity Engine.build/Objects-normal/x86_64
    /libSingularity.LinkFileList" -install_name libSingularity.dylib -mmacosx-version-
    min=10.6 -framework sfml-system-d -framework sfml-window-d -framework SFML 
    -framework OpenGL -framework OpenAL -framework sfml-graphics-d -single_module 
    -compatibility_version 1 -current_version 1 -o "/Users/noahz/Desktop/Singularity
    /Singularity Engine/build/Debug/libSingularity.dylib"

and here’s the linker command for the test app:

cd "/Users/noahz/Desktop/Singularity/Singularity Test App"
setenv MACOSX_DEPLOYMENT_TARGET 10.6
/Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk 
    "-L/Users/noahz/Desktop/Singularity/Singularity Test App/build/Debug" "-F/Users
    /noahz/Desktop/Singularity/Singularity Test App/build/Debug" -filelist "/Users/noahz
    /Desktop/Singularity/Singularity Test App/build/Singularity Test App.build/Debug
    /Singularity Test App.build/Objects-normal/x86_64/Singularity Test 
    App.LinkFileList" -mmacosx-version-min=10.6 "/Users/noahz/Desktop/Singularity
    /Singularity Engine/build/Debug/libSingularity.dylib" -o "/Users/noahz/Desktop
    /Singularity/Singularity Test App/build/Debug/Singularity Test App"

Any ideas on why this is happening and/or how to fix it?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T01:37:45+00:00Added an answer on May 16, 2026 at 1:37 am

    I solved the problem by linking the library statically. It’s not as elegant as dynamic linking was, but at least it doesn’t crash repeatedly.

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