Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 357703
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 12, 20262026-05-12T12:13:50+00:00 2026-05-12T12:13:50+00:00

I’m writing a lua script, and one of the things it does is copy

  • 0

I’m writing a lua script, and one of the things it does is copy a table into a table of tables, and apply a couple transformations to it. What’s odd though is when i go to use one of those tables later (and modify some of it’s properties), changes will also seem to show up in other tables! Code:

-- thanks to http://stackoverflow.com/questions/1283388/lua-merge-tables/1283608#1283608
-- tableMerge:
-- merges two tables, with the data in table 2 overwriting the data in table 1
function tableMerge(t1, t2)
    for k,v in pairs(t2) do
        if type(v) == "table" then
            if type(t1[k] or false) == "table" then
                tableMerge(t1[k] or {}, t2[k] or {})
            else
                t1[k] = v
            end
        else
            t1[k] = v
        end
    end
    return t1
end

--tableCopy:
--takes a table and returns a complete copy including subtables.
function tableCopy(t)
    return tableMerge({}, t)
end

local t1 = { a = 1, b = true, c = "d", e = { f = 2 } }
local t2 = tableCopy(t1)
t2.b = false
t2.e.f = 1
print(t1.b) -- prints true as it should
print(t1.e.f) -- prints 1!

[removed other code for reasons of the information it contains, and this a good reproduction of the bug]

so is it a bug in my code or something? i can’t figure it out….

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-12T12:13:50+00:00Added an answer on May 12, 2026 at 12:13 pm

    This is how Lua tables work – they don’t get copied around, only references to the tables are passed to functions or stored in tables instead. If you are familiar with .NET terminology, you could say that tables are “reference types”. Observe:

    function modtable(t)
        t.hello = "world"
    end
    
    local t = { hello = "no!"; }
    modtable(t)
    print(t.hello)
    

    This prints “world” because the modtable function gets a reference to the table and not a copy. The same thing happens when you try to store table in another table

    local t = { hello = "no!"; }
    local bigT = { innerTable = t; }
    bigT.innerTable.hello = "world"
    print(t.hello)
    
    t.hello = "double world";
    print(bigT.innerTable.hello);
    

    This will print

    world 
    double world
    

    because t and bigT.innerTable are essentially the same table.

    If you want copies of the tables that you can modify independently from one-another you can write a small function to duplicate a table

    function deep_copy_table(t)
        local result = {}
        for k,v in pairs(t)
        do
            if (type(v) == "table")
            then
                result[k] = deep_copy_table(v)
            else
                result[k] = v
            end
        end
        return result
    end
    
    local t = { hello = "no!"; }
    local bigT = { innerTable = deep_copy_table(t); }
    bigT.innerTable.hello = "world"
    print(t.hello)
    
    t.hello = "double world";
    print(bigT.innerTable.hello);
    

    This will print “no!” and “world” – t and bigT.innerTable are different tables now.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 204k
  • Answers 204k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer You can do this by applying a filter to an… May 12, 2026 at 8:41 pm
  • Editorial Team
    Editorial Team added an answer You're just overwriting the first character of hello, i.e. h… May 12, 2026 at 8:41 pm
  • Editorial Team
    Editorial Team added an answer '10' is not a valid value, thus the overflow either… May 12, 2026 at 8:41 pm

Related Questions

I ran into a problem. Wrote the following code snippet: teksti = teksti.Trim() teksti
I'm trying to decode HTML entries from here NYTimes.com and I cannot figure out
In order to apply a triggered animation to all ToolTip s in my app,
I have a French site that I want to parse, but am running into
I have text I am displaying in SIlverlight that is coming from a CMS

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.