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Home/ Questions/Q 7022967
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T23:39:02+00:00 2026-05-27T23:39:02+00:00

I’m writing a media player framework for a project I’m working on. This depends

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I’m writing a media player framework for a project I’m working on. This depends on VLC. One of my classes’ header file looks like this

#import <vlc/vlc.h>

@interface MediaPlayerVLC : MediaPlayer
{
    libvlc_media_player_t *player;
    libvlc_media_t *media;
}

@end

I need the instance variables in the class, and I need the #import <vlc/vlc.h>, because they’re defined in there. But I don’t want users of this framework to have to import all of VLC’s headers just for these two types. I’ve seen a few solutions to this problem around…

  • Forward declaration, such as @class. Unfortunately, these types are typedef struct types, I can’t seem to find any way to forward declare them
  • declare the ivars as void *, then cast them whenever I want to use them. I’d like to avoid this if possible, as we lose type-safety and implementation files become full of ugly casts.
  • I’ve seen this in Apple’s frameworks…

    @interface CAAnimation : NSObject <NSCoding, NSCopying, CAMediaTiming, CAAction>
    {
    @private
      void *_attr;
      uint32_t _flags;
    }
    

    What does _attr point to? I guess it would be a struct of ivars, I’m curious what advantages this has…

  • Two header files for the class, one public and one private. The private one would look like the above, and the public would just have void * pointers. This is pretty ugly, as I’d have to be very careful to keep them both in sync.

What’s considered best practise? Is there an approach I’ve missed?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T23:39:02+00:00Added an answer on May 27, 2026 at 11:39 pm

    You can use class extensions. You should try doing this:

    MediaPlayerVLC.h:

    @interface MediaPlayerVLC : MediaPlayer
    {
    }
    
    @end
    

    MediaPlayerVLC.m:

    #import "MediaPlayerVLC.h"
    #import <vlc/vlc.h>
    
    @interface MediaPlayerVLC ()
    {
        libvlc_media_player_t *player;
        libvlc_media_t *media;
    }
    
    @end
    
    @implementation MediaPlayerVLC
    
    // The implementation
    
    @end
    

    From Apple’s docs:

    Class extensions are like anonymous categories, except that the
    methods they declare must be implemented in the main @implementation
    block for the corresponding class.
    Using the Clang/LLVM 2.0 compiler,
    you can also declare properties and instance variables in a class
    extension.

    That’s using a class extension category to declare extra ivars in the implementation file.

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