I’m writing a multithreaded distributed networking algorithm.
I’ve one thread that listens to new connections. Every time a new connection is established a separate thread is started for listening to messages from that connection.
My problem is that the socket I open works perfectly in both directions inside the connection listener. After I pass the socket object for that connection to the message listener I can read data from the socket, but sending data through it doesn’t reach the remote host.
Here’s the essential snip from my code:
def connection_listener(port, start_e, terminate_e):
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
s.settimeout(1)
s.bind(('', port))
s.listen(1)
while (not start_e.isSet()):
try:
conn, addr = s.accept()
msg_in = conn.recv(1024).split(":")
if (msg_in[1]=="hello"):
# If addr sends us a 'id:hello', we reply with a 'my_id:welcome'
conn.send(str(my_id)+":welcome")
t = Thread(target=message_listener, args=(conn, addr[0], terminate_e, ))
t.start()
except:
pass # timeout
def message_listener(conn, address, terminate_e):
while (not terminate_e.isSet()):
try:
msg_in = conn.recv(1024)
# Here I can receive everything that I send from the other end of conn,
# but conn.send("any data") doesn't reach the remote host
What I’d like to do is send acknowledgement-like messages from the message listener thread using the conn. Is this possible somehow or am I thinking and doing it wrong?
I sorted this out myself, so I’ll share my answer.
I made the protocol exchange fixed size messages by padding with zeroes up to the desired length. I used a length of 32 bytes, which might be quite tiny from the hardware’s point of view. Nevertheless it seems to work as supposed.
Pragmatically my solution looks like:
And on the receiving side we want only 32 bytes at a time: