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Home/ Questions/Q 804833
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T23:58:59+00:00 2026-05-14T23:58:59+00:00

I’m writing a .NET application that will make an RPC call to a Java

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I’m writing a .NET application that will make an RPC call to a Java application (via a message queue). The data sent in both directions will be large arrays of floating-point numbers. What is the best way to serialize them to send them across the wire? I’d like something more compact than text, but architecture-independent as the server may not be an x86 machine. The Java application can be changed as needed.

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  1. Editorial Team
    Editorial Team
    2026-05-14T23:59:00+00:00Added an answer on May 14, 2026 at 11:59 pm

    Java numeric primitives actually are stored (in the JVM) and written (via jnava.io.DataOutputStream and java.nio.ByteBuffer) in network order and the floating point values are IEEE standard. They are directly interchangeable with C#/.NET. Well, if .NET provided network byte order to read doubles (see below for code).

    So, you can send and receive any primitive using the two classes mentioned here (and the input counterparts) as long as the .NET side is reading/writing in network byte order as you should always use.

    Java side for example:

    // Assume the following somewhere in your class
    Socket socket;
    DataOutputStream out = new DataOutputStream(socket.getOutputStream());
    
    // Send a double
    out.writeDouble(doubleValue);
    

    C# side to retrieve the value:

    Stream stream = new NetworkStream(socket, FileAccess.ReadWrite, true);
    BinaryReader reader = new BinaryReader(stream, Encoding.UTF8);   
    
    // Read double from the stream
    long v = IPAddress.NetworkToHostOrder(reader.ReadInt64());   
    double doubleValue = BitConverter.Int64BitsToDouble(v);
    

    For writing you do the opposite, C# has to write in network byte order.

    Stream stream = new NetworkStream(socket, FileAccess.ReadWrite, true);
    BinaryWriter writer = new BinaryWriter(stream, Encoding.UTF8);
    
    // Write double to the stream
    long v = BitConverter.DoubleToInt64Bits(doubleValue);
    writer.Write(IPAddress.HostToNetworkOrder(v));
    

    And then on the Java side to read these back in:

    // Some where in your class
    Socket socket;
    DataInputStream in = new DataInputStream(socket.getInputStream());
    
    // To read the double
    double doubleValue = in.readDouble();
    

    The C# IPAddress class provides network byte order reading/writing methods for all primitives except double and float, but as in my example you can pass through through either a 32-bit or 64-bit int respectively.

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