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Editorial Team
Asked: May 13, 20262026-05-13T07:38:01+00:00 2026-05-13T07:38:01+00:00

I’m writing a set of numeric type conversion functions for a database engine, and

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I’m writing a set of numeric type conversion functions for a database engine, and I’m concerned about the behavior of converting large integral floating-point values to integer types with greater precision.

Take for example converting a 32-bit int to a 32-bit single-precision float. The 23-bit significand of the float yields about 7 decimal digits of precision, so converting any int with more than about 7 digits will result in a loss of precision (which is fine and expected). However, when you convert such a float back to an int, you end up with artifacts of its binary representation in the low-order digits:

#include <iostream>
#include <iomanip>

using namespace std;

int main()
{
    int a = 2147483000;
    cout << a << endl;
    float f = (float)a;
    cout << setprecision(10) << f << endl;
    int b = (int)f;
    cout << b << endl;

    return 0;
}

This prints:

2147483000
2147483008
2147483008

The trailing 008 is beyond the precision of the float, and therefore seems undesirable to retain in the int, since in a database application, users are primarily concerned with decimal representation, and trailing 0’s are used to indicate insignificant digits.

So my questions are: Are there any well-known existing systems that perform decimal significant digit rounding in float -> int (or double -> long long) conversions, and are there any well-known, efficient algorithms for doing so?

(Note: I’m aware that some systems have decimal floating-point types, such as those defined by IEEE 754-2008. However, they don’t have mainstream hardware support and aren’t built into C/C++. I might want to support them down the road, but I still need to handle binary floats intuitively.)

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T07:38:01+00:00Added an answer on May 13, 2026 at 7:38 am

    std::numeric_limits<float>::digits10 says you only get 6 precise digits for float.

    Pick an efficient algorithm for your language, processor, and data distribution to calculate-the-decimal-length-of-an-integer (or here). Then subtract the number of digits that digits10 says are precise to get the number of digits to cull. Use that as an index to lookup a power of 10 to use as a modulus. Etc.

    One concern: Let’s say you convert a float to a decimal and perform this sort of rounding or truncation. Then convert that “adjusted” decimal to a float and back to a decimal with the same rounding/truncation scheme. Do you get the same decimal value? Hopefully yes.

    This isn’t really what you’re looking for but may be interesting reading: A Proposal to add a max significant decimal digits value to the C++ Standard Library Numeric limits

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