I’m writing a simple Windows Forms utility to screenshot either the entire screen or an active window and save the file. The winform has a button called ‘Capture’ that, when clicked, takes the screenshot.
I have the code entirely working for the entire screen but can’t figure it out for the active window.
By my current code, if I select ‘Active Window’, it ends up Print Screening the application itself which isn’t what I want.
Here’s my code (under the Capture_Click method):
try
{
this.Hide();
bmpScreenshot = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height, PixelFormat.Format32bppArgb);
//bmpScreenshot = new Bitmap(this.Bounds.Width, this.Bounds.Height, PixelFormat.Format32bppArgb);
gfxScreenshot = Graphics.FromImage(bmpScreenshot);
if (AltPrint.Checked)
{
gfxScreenshot.CopyFromScreen(this.Bounds.X, this.Bounds.Y, 0, 0, this.Bounds.Size, CopyPixelOperation.SourceCopy);
}
else
{
gfxScreenshot.CopyFromScreen(Screen.PrimaryScreen.Bounds.X, Screen.PrimaryScreen.Bounds.Y, 0, 0, Screen.PrimaryScreen.Bounds.Size, CopyPixelOperation.SourceCopy);
}
bmpScreenshot.Save(SaveLocation, ImageFormat.Png);
number++;
}
As far as I can see your code uses the bounds of its own form to capture the “active” window. That is probably not what you intend.
If you want to use the mouse to “print” a window (and not hotkey which probably is easier to implement) you need to be able to from your own form let the user point to another window to capture. Here is an idea describing how to do that:
You will probably need to use P/Invoke to get information about all top-level windows on the desktop.
Note that “mouse capture” is very different from “screen capture”. When an application “captures the mouse” it takes ownership of the mouse cursor and doesn’t the ability to track the mouse even when it is moved outside the bounds of the window of the application.