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Home/ Questions/Q 516167
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T07:42:12+00:00 2026-05-13T07:42:12+00:00

I’m writing a small App in which i read some text from to console,

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I’m writing a small App in which i read some text from to console, which is then stored in a classic char* string.
As it happens i need to pass it to an lib which only takes UTF-8 encoded Strings. Since the Windows console uses the local Encoding, i need to convert from local encoding to UTF-8.
If i’m not mistaken i could use MultiByteToWideChar(..) to encode to UTF-16 and then use WideCharToMultiByte(..) to Convert to UTF-8.

However i wonder if there is a way to convert directly from local Encoding to UTF-8 without the use of any external Libs, since the idea of converting to wchar just to be able to convert back to char (utf-8 encoded but still) seems kinda weird to me.

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  1. Editorial Team
    Editorial Team
    2026-05-13T07:42:13+00:00Added an answer on May 13, 2026 at 7:42 am

    Converting from UTF-16 to UTF-8 is purely a mechanical process, but converting from local encoding to UTF-16 or UTF-8 involves some large specialized lookup tables. The c-runtime just turns around and calls WideCharToMultiByte and MultiByteToWideChar for non-trivial cases.

    As for having to use UTF-16 as an intermediate stage, as far as I know, there isn’t any way around that – sorry.

    Since you are already linking to an external library to get file input, you might as well link to the same library to get WideCharToMultiByte and MultiByteToWideChar.

    Using the c-runtime will make your code re-compilable to other operating systems (in theory), but it also adds a layer of overhead between you and the library that does all of the real work in this case – kernel32.dll.

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