Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6944603
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T13:19:41+00:00 2026-05-27T13:19:41+00:00

I’m writing a socket server designed to only host a small number of client

  • 0

I’m writing a socket server designed to only host a small number of client connections.

When a user attempts connection, my server could do one of two things, AFAICT:

  1. accept() the incoming socket connection, inform the user that the server is full, then close() the connection;
  2. Simply ignore the attempt to connect, if the connections list is full.

I don’t really like the second option, but it seems to me that the first invites trouble, where players (since this is a game) may try to hammer the server. Whereas if I simply ignore the attempts, there cannot be any problem in this regard.

What approach should I take?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-27T13:19:42+00:00Added an answer on May 27, 2026 at 1:19 pm

    I’d say inform the client.

    Hammering won’t take down a server if it isn’t a (or several) program(s) that hammers like crazy, opening lots of connections in parallel and really trying.

    Let the user click on a button to connect and if the server is full, wait a second (or more) and then let the player retry, that way the client (the player) will be happy (he’s in control) and he can’t hammer more than like once a second (and who is going to sit and hammer manually for hours anyway).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

link Im having trouble converting the html entites into html characters, (&# 8217;) i
I used javascript for loading a picture on my website depending on which small
I want use html5's new tag to play a wav file (currently only supported
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I need to clean up various Word 'smart' characters in user input, including but
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I am writing an app with both english and french support. The app requests
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have just tried to save a simple *.rtf file with some websites and
I want to count how many characters a certain string has in PHP, but

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.