Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6696489
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T06:20:51+00:00 2026-05-26T06:20:51+00:00

I’m writing an Android and iOS engine in C++ and currently focusing on Android

  • 0

I’m writing an Android and iOS engine in C++ and currently focusing on Android with the NDK.

I’d like to render to a viewport of a smaller size (say 600×360) and automatically upscale this to the native rez (say 800×480.) Currently the smaller viewport displays in a lower corner of my screen with black regions.

My problem is I don’t know of a simple way to do this transparently using the NDK. There is a GLSurfaceview.setScaleX (and Y) function in API level 11, which would be perfect, but doesn’t exist in API level 9, which I am targeting. Another bad solution is to render to a FBO and blit that to the screen as a final step.

I am considering simply story a scaling matrix and asking the user of the engine (for now just me) to always multiply vertices by this when drawing to the screen. This would be similar to using glPushMatrix.

I searched for a while and couldn’t find a good solution. Does anyone know how to help?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T06:20:52+00:00Added an answer on May 26, 2026 at 6:20 am

    What you can do is get the SurfaceHolder from GLSurfaceView, GLSurfaceView.getHolder() and then set the resolution you desire by calling SurfaceHolder.setFixedSize(width, height).

    In my case the GLSurfaceView has a FrameLayout root which fills the screen, I am not sure if thats required – I have it because I add other elements on top – but if you set the size and it doesnt fill the screen then you know what’s missing!

    Using a FrameBuffer is also a valid way and you could draw some cool effects with it as well, the way above is just faster when the only thing you want to do is scale the rendering down (or possibly up? I haven’t tried).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I am trying to render a haml file in a javascript response like so:
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I would like to count the length of a string with PHP. The string
For some reason, after submitting a string like this Jack’s Spindle from a text
I've got a string that has curly quotes in it. I'd like to replace
I want use html5's new tag to play a wav file (currently only supported
I am currently running into a problem where an element is coming back from
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I am writing an app with both english and french support. The app requests

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.