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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T04:34:28+00:00 2026-05-15T04:34:28+00:00

I’m writing an application which has two classes that provide basically the same functionality

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I’m writing an application which has two classes that provide basically the same functionality but for different situations. I’d like to have three versions of the software – one where the user can change an ini file to configure the program to use one of the two classes, and then one version that only uses one of the two classes.

Right now I have it working via an ini file, but I’d like to be able to build versions that don’t include the code for the unneeded class at all.

What is the best way to go about this? My current line of thinking is that since both classes derive from a common interface I’ll just add a compile time conditional that looks at the active build configuration and decides whether to compile that class. What is the syntax to do that?

Thanks in advance for your help and input!

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  1. Editorial Team
    Editorial Team
    2026-05-15T04:34:29+00:00Added an answer on May 15, 2026 at 4:34 am

    You can use conditional compilation symbols, which are similar to what you would do in C/C++ with precompiler directives.

    For instance:

    interface IThing {
    }
    
    #if PLATFORM_A
    
    class ThingImplementation : IThing {
    }
    
    #endif
    
    #if PLATFORM_B
    
    class ThingImplementation : IThing {
    }
    
    #endif
    

    You can pick the desider implementation by adding a conditional compilation symbol to the “Build” tab in your project’s settings.

    For a very basic implementation you do not need an interface at all in fact, just remove the unneeded code based on the platform you are compiling for (even if an interface is useful to enforce consistency).

    class Thing {
    
    #if PLATFORM_A
    
        Platform specific code
    
    #endif
    
    #if PLATFORM_B
    
        Platform specific code
    
    #endif
    
    }
    
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