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Home/ Questions/Q 6133911
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T17:17:24+00:00 2026-05-23T17:17:24+00:00

I’m writing an augmented reality app for Windows Phone 7 as a school project.

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I’m writing an augmented reality app for Windows Phone 7 as a school project. I want to get the camera output and then add a layer of data over it. Is there a way to have the camera output displayed in a panel?

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  1. Editorial Team
    Editorial Team
    2026-05-23T17:17:25+00:00Added an answer on May 23, 2026 at 5:17 pm

    FYI: In Windows Phone SDK 7.1 (a.k.a. “Mango”) you can now write apps that use the device camera as you describe. See App Hub for a link to the latest 7.1 development tools. The documentation describes how to do this at the following link:

    How to: Create a Base Camera Application for Windows Phone

    But basically, add a videobrush to display the camera feed (a.k.a. the “viewfinder”). For example, here a rectangle control is used display the camera viewfinder:

        <!--Camera viewfinder >-->
        <Rectangle Width="640" Height="480" 
                   HorizontalAlignment="Left" 
                   x:Name="viewfinderContainer">
    
            <Rectangle.Fill>
                <VideoBrush x:Name="viewfinderBrush" />
            </Rectangle.Fill>
        </Rectangle>
    

    To use the camera in the code-behind for the page, add a reference to Microsoft.XNA.Framework and put the following Using statements at top of the page:

    // Directives
    using Microsoft.Devices;
    using System.IO;
    using System.IO.IsolatedStorage;
    using System.Windows.Media.Imaging;
    using Microsoft.Xna.Framework.Media;
    

    Note: you may not need all of these, I just copied it from the docs. In Visual Studio (Pro, at least), you can clean them up after you’re done by right-clicking your code file and clicking: Organize Usings | Remove Unused Usings.

    Then, basically you apply the camera image to the rectangle in the OnNavigatedTo handler…

        //Code for initialization and setting the source for the viewfinder
        protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e)
        {
    
            // Initialize camera
            cam = new Microsoft.Devices.PhotoCamera();
    
            //Set the VideoBrush source to the camera.
            viewfinderBrush.SetSource(cam);
        }
    

    …and dispose of the camera object in the OnNavigatingFrom.

        protected override void OnNavigatingFrom(System.Windows.Navigation.NavigatingCancelEventArgs e)
        {
            // Dispose camera to minimize power consumption and to expedite shutdown.
            cam.Dispose();
    
            // Good place to unhook camera event handlers too.
        }
    

    The 7.1 docs also describe an augmented reality app in the following topic. Note that you’ll need to scroll-down to the section titled Creating a Silverlight-based Augmented Reality Application, to find the instructions for building it with Mango.

    How to: Use the Combined Motion API for Windows Phone

    Hope that also helps others seeking information about PhotoCamera in Windows Phone OS 7.1.

    Cheers

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