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Home/ Questions/Q 8834983
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T09:09:15+00:00 2026-06-14T09:09:15+00:00

I’m writing an embedded application, and the environment I use does not, unfortunately, have

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I’m writing an embedded application, and the environment I use does not, unfortunately, have C++11 support at present.

I need to implement a hash/unordered map (a regular std::map won’t do for performance reasons), but can’t seem to find a way to do it cleanly.

Boost doesn’t want to work without bringing in practically the whole library. Even the original STL hash_map from SGI wants several headers, and duplicates standard library functionality, causing ambiguous function calls. It’s a real mess.

For ease of implementation, versioning, quality control, V&V, etc. I really need something that leverages the existing standard library and exists in only a few header files that I can put right in the same folder as all the other source/header files. Does such a thing exist, or am I without hope? I’ve searched for a long while, but have come up empty-handed.

Thanks very much for any help. I can certainly clarify further if necessary.

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  1. Editorial Team
    Editorial Team
    2026-06-14T09:09:16+00:00Added an answer on June 14, 2026 at 9:09 am

    Did you look at the GNU implementation? On my Ubuntu Machine, unordered_map.h does not include anything. This file is located at

        /usr/include/c++/4.6/bits/unordered_map.h
    

    which is about 400 lines although the file “unordered_map” in /usr/include/c++/4.6/ has more headers but you can tweak those I guess.

    I think you can find the source code for implementation from GNU.org (?) and compile it yourself?

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