I’m writing CGI scripts in Haskell. When the user hits ‘submit’, a Haskell program runs on the server, updating (i.e. reading in, processing, overwriting) a status file. Reading then overwriting sometimes causes issues with lazy IO, as we may be able to generate a large output prefix before we’ve finished reading the input. Worse, users sometimes bounce on the submit button and two instances of the process run concurrently, fighting over the same file!
What’s a good way to implement
transactionalUpdate :: FilePath -> (String -> String) -> IO ()
where the function (‘update’) computes the new file contents from the old file contents? It is not safe to presume that ‘update’ is strict, but it may be presumed that it is total (robustness to partial update functions is a bonus). Transactions may be attempted concurrently, but no transaction should be able to update if the file has been written by anyone else since it was read. It’s ok for a transaction to abort in case of competition for file access. We may assume a source of systemwide-unique temporary filenames.
My current attempt writes to a temporary file, then uses a system copy command to overwrite. That seems to deal with the lazy IO problems, but it doesn’t strike me as safe from races. Is there a tried and tested formula that we could just bottle?
The most idiomatic unixy way to do this is with flock: