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Home/ Questions/Q 978529
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T04:04:19+00:00 2026-05-16T04:04:19+00:00

I’m writing some WPF code involving Adorners. I’m using Josh Smith’s UIElementAdorner.cs (found in

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I’m writing some WPF code involving Adorners. I’m using Josh Smith’s UIElementAdorner.cs (found in the project on his Infragistics Blog). I’m adorning with a blurb of information text. I need to place my adorner smartly, so that it does not clip off the screen.

What’s the best way to find out if I’m going to clip?

I’m using the following code to create and place my adorner. I have a funny feeling that basing whether or not I’ll clip on the AdornerLayer isn’t the best option.

var infoBubble = new InfoBubble {InformationText = @"I like cheese."};
var adornedElementRect = new Rect(Target.DesiredSize);
var layer = AdornerLayer.GetAdornerLayer(Target);

var adorner = new UiElementAdorner<Control>(Target) { Child = infoBubble };
adorner.Measure(new Size(layer.ActualWidth, layer.ActualHeight));

var adornerRect = new Rect(adorner.DesiredSize);
var top = -1*(adornerRect.Height);
var left = adornedElementRect.Width/2;

// Using layer to judge where to place the adorner
var upperLeftPoint = Target.TranslatePoint(new Point(left, top), layer);
var lowerRightPoint = Target.TranslatePoint(new Point(left + adornerRect.Width, 
    top + adornerRect.Height), layer);

if (upperLeftPoint.Y < 0) top -= upperLeftPoint.Y; // shift down by Y
if (lowerRightPoint.X > layer.ActualWidth) 
    left  -= (lowerRightPoint.X - layer.ActualWidth); // shift left

Keep in mind that this code is contained in a TargetedTriggerAction that designers (aka users of Blend) are expected to use when they want information blurbs above certain UI elements. Thus, this code will know very little about the element to be adorned or its environment.

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  1. Editorial Team
    Editorial Team
    2026-05-16T04:04:20+00:00Added an answer on May 16, 2026 at 4:04 am

    Yes, is the best answer I can discern.

    According to further reading and some experimentation, when calling GetAdornerLayer we receive the lowest layer above the target control in the visual tree. This means we could get a layer below the AdornerDecorator‘s layer defined in a Window’s template. That lower AdornerDecorator could have ClipToBounds=”True” (I have no idea why, but it could).

    Knowing this information, I can be relatively certain that the AdorneLayer I’m drawing into is the best bounding box for whatever I’m drawing. I could have the ability to draw outside this box (for example if ClipToBounds were False on a AdornerDecorator lower than the Window’s), but I shouldn’t count on that ability.

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