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Home/ Questions/Q 7009519
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T21:52:20+00:00 2026-05-27T21:52:20+00:00

I’m writting a client using socket to receive EEG data from a recording PC

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I’m writting a client using socket to receive EEG data from a recording PC (RP) to produce some online feedback.

The RP has a server which sends the data over TCP. The data is being sent with blocks, each having a header and data (alltogether is 2560 bytes). The blocks are sent every 20 ms (50 Hz).

When I run the client, it receives the blocks in bursts (e.g. one block for 40ms then next one instantaniously, 0ms). First I thought this is because the server uses Nagle’s algorithm and packets are small to be sent individually, but when I reduce the block size to, say, 400 bytes, the recv() returning time becomes much more stable (around 20ms now. Still some variation but no bursts anymore). Even with the 2.5k packets, the total required bandwidth doesn’t look large: 50*2560 = 128 kB/s. Same unstability is present when I’m running both client and server on localhost. What might be the problem here?

Herer’s the (simplified) client’s code:

# ...
# packet definitions as ctypes structures:
from protocol_defines import header, message

s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((addr, port))
hdr = header() # 24 bytes
msg = message() # 2560 bytes

while True:
    s.recv_into(hdr) # this thing should return once the hdr buffer is filled
    # ... check if the message is ok ...
    s.recv_into(msg) # this thing should return once the hdr buffer is filled
    print time.time() # this is how I measure arrival times

UPD: I checked the conversation with wireshark. The problem seems to be in the client: it sends [ACK] packets only after 40ms since the last server’s [PSH, ACK] (the server responds almost instantaneously on client’s [ACK]). The server has already acquired 2 packets by the time, so it sends 2 glued packets. The question remains opened 🙁

PS: I’m using Ubuntu with 2.6.35 kernel

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  1. Editorial Team
    Editorial Team
    2026-05-27T21:52:21+00:00Added an answer on May 27, 2026 at 9:52 pm

    TCP is stream based. There is never a guarantee that you will receive everything exactly as you sent it. Use UDP for that (but UDP does not guarantee that everything arrives or that everything arrives in the same order as being sent.)

    Other than that, disable nagle as suggested, since it queues up sent messages to reduce the overhead that the TCP header adds for small packages.

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