Imagine the following class that displays some sort of hierarchy:
class BaseList2D(object):
def __init__(self):
self._superobject = None
self._subobjects = []
def InsertUnder(self, other):
if self not in other._subobjects:
other._subobjects.append(self)
self._superobject = other
return True
return False
def InsertAfter(self, other):
parent = other._superobject
if not parent:
return False
parent = parent._subobjects
parent.insert(parent.index(other) + 1, self)
return True
def GetDown(self):
if not len(self._subobjects):
return
return self._subobjects[0]
def GetNext(self):
if not self._superobject:
return
stree = self._superobject._subobjects
index = stree.index(self)
if index + 1 >= len(stree):
return
return stree[index + 1]
Is it really the best (or the only) way to set the superobject of other by accessing it’s hidden attribute ? The attribute should not be set by the user ..
_foois just a naming convention. Usually, there would be a property or something that sets the ‘private’ variable for you. If not, the convention is being (slightly) misused.