Implementing a Thread by providing a new class that extends Thread and overriding its run() method is new to me. I’ve tried all day to get it to work. Here’s my code:
/*
* see http://developer.android.com/reference/java/lang/Thread.html
*/
class threadClass extends Thread {
private Handler mHandler;
private Message mMsg;
// constructor
public threadClass(Handler handler, Message msg) {
// do something like save the Handler reference
mHandler = handler;
mMsg = msg;
}
@Override
public void run() {
// do some background processing, call the Handler?
mHandler.sendMessage(mMsg);
}
}
public Thread passHandlerToThread(Handler handler) {
handler.sendEmptyMessage(10);
Message msg = Message.obtain();
msg.what = 10;
Thread thread = new threadClass(handler, msg);
return thread;
}
private Handler localHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
int what = msg.what;
if (what == 10) Log.i("localHandler", "what: " + what);
}
};
public void startThread() {
Thread thread = passHandlerToThread(localHandler);
thread.start();
}
I call startThread() in my LocalService onCreate() but nothing happens. What am I doing wrong? I was expecting localHandler() to be called twice: once in passHandlerToThread() and again in run().
Do something like this: