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Home/ Questions/Q 7804447
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T01:55:03+00:00 2026-06-02T01:55:03+00:00

import EternalDungeon import System.Collections static def PlayerActivate(): for x in range(ED.Mobs.Count): if ED.Mobs(x).Pos ==

  • 0
import EternalDungeon
import System.Collections

static def PlayerActivate():
    for x in range(ED.Mobs.Count):
        if ED.Mobs(x).Pos == ED.player.SpaceInFront():
            ED.Mobs(x).OnHit(ED.Sword)
            break

When this is compiled, I get the error

BCE0077: It's not possible to invoke an expression of type 'System.Collections.Generic.List'1[[EternalDungeon.Mob, Eternal Dungeon, Version=1.0.0.0, Culture=Neutral, PublicKeyToken=null]]

At (6,15) and (7,16). In C# I include assemblies like so, which is probably wrong and wierd:

        compiler.Parameters.References.Add(Assembly.LoadFile(Directory.GetCurrentDirectory() + @"\Eternal Dungeon.exe";));
        compiler.Parameters.References.Add(Assembly.GetAssembly(typeof(System.Collections.Comparer)));

Any help is appreciated, and I’m rather new to both Boo and ‘Assemblies’. Thanks in advance.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T01:55:06+00:00Added an answer on June 2, 2026 at 1:55 am

    Solved the problem myself, I confused lists for arrays,

        if ED.Mobs(x).Pos == ED.player.SpaceInFront():
    

    Changes to

        if ED.Mobs[x].Pos == ED.player.SpaceInFront():
    
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