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Home/ Questions/Q 7919181
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T15:46:44+00:00 2026-06-03T15:46:44+00:00

In a Cocoa application is there a standard pattern for keeping UI and other

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In a Cocoa application is there a standard pattern for keeping UI and other element states in sync? For example I have the main Menu managed by one class and a toolbar managed by another. Some of the menu items must reflect current selections in the toolbar and vice versa. I was going to handle this by having the selector triggered by the menu items and toolbar items fire off a Notification. The controlling classes would subscribe to these an update the UI to match the selection. Is this a good way to do this or am I missing some other natural way to do this in Cocoa?

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  1. Editorial Team
    Editorial Team
    2026-06-03T15:46:46+00:00Added an answer on June 3, 2026 at 3:46 pm

    For the specific case of whether an item should be enabled or disabled, that should be left to the target (or the implicit target if the target is the first responder). It should use User Interface Validation for that.

    Bindings is another good technique. The state which governs the UI should either be in the model or the controller, and the UI should bind to it. (If the UI is to bind to the model, it should be through the controller.) That way, you only have to make sure the state is up-to-date and consistent and everything else happens automatically.

    But then the technique you describe is a good third option. The model should provide notifications (through NSNotifications or a delegate) to the controller layer when it has changed. The controller layer watches those and has intimate knowledge about what effect state changes should have on the UI and explicitly configures the UI to conform.

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