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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T11:50:15+00:00 2026-05-15T11:50:15+00:00

In a new WPF project (VS2010) i ‘m using Unity 2 for the first

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In a new WPF project (VS2010) i ‘m using Unity 2 for the first time.
In this project i use the following structure:

Solution

WPF Project

Class Library1

Class Library2

Class Library 3 ….

Registering the different types using Unity is done in WPF Project using the following snippet:

IUnityContainer container = new UnityContainer()
                            .RegisterType<IObjectContext, ObjectContextAdapter>()
                            .RegisterType<IConnectionStringProvider, ConnectionStringProvider>()
                            .RegisterType(typeof(IRepository<>), typeof(Repository<>));

Let’s say now that i would like to get the Repository<Orders> constructor-injected resolved in Class Library1.
Apparently the container is not known in the other projects!

How would i do that?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T11:50:16+00:00Added an answer on May 15, 2026 at 11:50 am

    I mostly agree with Chris’ answer, but I think config files are icky (especially for Unity) so here’s a solution that will allow you to use runtime config w/o circular references. We’re going to do this with registries.

    Create an Infrastructure project that will contain IConfigureUnity.

    public interface IConfigureUnity
    {
        public void Configure(UnityContainer container);
    }
    

    Each of your class library projects will be responsible for implementing this interface to register it’s own classes.

    public class RegistryForSomeClassLibrary : IConfigureUnity
    {
        public void Configure(UnityContainer container)
        {
            container
                .RegisterType<IObjectContext, ObjectContextAdapter>()
                .RegisterType<IConnectionStringProvider, ConnectionStringProvider>()
                .RegisterType(typeof(IRepository<>), typeof(Repository<>));
        }
    }
    

    Then in your WPF project you’ll need to create the container and apply these registries.

    var container = new UnityContainer();
    new RegistryForSomeClassLibrary().Configure(container);
    new RegistryForAnotherClassLibrary().Configure(container);
    

    Now you have a fully configured container instance w/o any config files.

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