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Home/ Questions/Q 3284956
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T20:12:46+00:00 2026-05-17T20:12:46+00:00

In a single-threaded application I use code like this: Interface function GetNextUID : integer;

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In a single-threaded application I use code like this:

Interface
    function GetNextUID : integer;
Implementation
    function GetNextUID : integer;
    const
      cUID : integer = 0;
    begin
      inc( cUID );
      result := cUID;
    end;

This could of course be implemented as a singleton object, etc. – I’m just giving the simplest possible example.

Q: How can I modify this function (or design a class) to achieve the same result safely from concurrent threads?

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  1. Editorial Team
    Editorial Team
    2026-05-17T20:12:47+00:00Added an answer on May 17, 2026 at 8:12 pm

    You can use the Interlocked* functions:

        function GetNextUID : integer;
        {$J+} // Writeble constants
        const
          cUID : integer = 0;
        begin
          Result := InterlockedIncrement(cUID);
        end;
    

    More modern Delphi versions have renamed these methods into Atomic* (like AtomicDecrement, AtomicIncrement, etc), so the example code becomes this:

        function GetNextUID : integer;
        {$J+} // Writeble constants
        const
          cUID : integer = 0;
        begin
          Result := AtomicIncrement(cUID);
        end;
    
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