Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8833729
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 14, 20262026-06-14T08:50:59+00:00 2026-06-14T08:50:59+00:00

In a spelling game I have created there is a grid that is populated

  • 0

In a spelling game I have created there is a grid that is populated with words. The aim of the game is to spell the words by clicking on the letters on the side, which animate into the empty spaces in the grid. Words are highlighted if they are to be spelt, so the user can see where to go next. The aim of the game is to spell the required amount of words in the grid to complete the game. I usually set this to two, but have just changed it to 3 and the program keeps breaking after I spell the second word.

    if (score.right == 3) {
    ................
    ................
}

Usually when you spell a word correctly I use a “click.trigger” function to move to the next highlighted word in the grid. At the moment after 2 correct ones the program either just doesn’t go onto the next one or goes back to the last one and doesn’t allow you to click the letters.

setTimeout(function() {
                    jQuery('.next-question').trigger('click');
                }, 1500);

I have tried to go through with break points but cannot seem to find the issue. Can someone help me to get it working again and tell me where I was going wrong?

At the moment in my game there is no hint pictures or hint sounds so to find the highlighted word you have to use the console. Try answering two right then it will crash.

Here is a fiddle for the broken one: http://jsfiddle.net/smilburn/Dxxmh/101/

Here is a fidddle to a previous one that worked fine: http://jsfiddle.net/smilburn/Dxxmh/100/ (some class names may have changed)

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-14T08:51:00+00:00Added an answer on June 14, 2026 at 8:51 am

    First thing. The images dont show in the new version because for their links, you’re using relative path which doesnt exist as far as jsfiddle is concerned. The earlier one uses absolute links. Same thing goes for the audio files.

    Next thing, at the beginning you have var definitions like

    var hintPic = $("#hintPic")[0];
    

    This statement returns the first element from the set as a plain DOM element. So later when you’re trying to show it

    hintPic.show();
    

    It wont work because ‘show’ is a jquery function. Remove the [0]’s from the variable definitions and it should work just fine.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

In my spelling game there is a grid that is populated with words. The
In my spelling game there is a grid populated with hidden words. The aim
In my spelling game there is a grid that is populated with words that
In my spelling game there is a grid with words in to spell. The
In my drag and drop game there is a grid that is populated with
In my spelling game new words will be added all the time so there
In my spelling game the user clicks on the letters to spell the word.
In my spelling game there are different size words from 3-6. Once a certain
Is there any way to check spelling for ALL the words that I type
I have a text file which contains several spelling variants of many words: For

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.