Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 163917
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 11, 20262026-05-11T11:39:06+00:00 2026-05-11T11:39:06+00:00

In Actionscipt, Parent means the object which contains the instance. So if a car

  • 0

In Actionscipt, Parent means the object which contains the instance. So if a car has a wheel, wheel can tell the car to move forward with

parent.moveForward

However, in Obj-C, parent refers to the super class (not sure why they have super and parent mean the same thing).

I can’t find any equivalent to the Action-script style parent, but then I don’t really know what to even look for. Is there an easy way to do this in Obj-C, or do I have to manually pass a reference to the instance when I create it? I’ve tried this and It’s throwing an error, but since I’m new to Obj-C, I just wanted to make sure I’m taking the right course of action.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-11T11:39:07+00:00Added an answer on May 11, 2026 at 11:39 am

    To follow on to the composition answer – the usual pattern would be to have the parent either create or be given the objects it’s holding onto, and then set itself as some kind of delegate for each one (if they need to reference the parent) – note that delegate references unlike most other things are almost never retained, usually assigned.

    so in your example, the parent would tell each wheel:

    wheel.carDelegate = self; 

    then the wheel could tell the parent:

    [carDelegate moveForward]; 

    Though frankly the metaphor in the example is losing me a bit there!

    Another approach is to update variables in the contained obejcts that the parent would poll somehow (this approach for example can work well making views that get pushed using the navigation controller, and then return where the master view has to do something based on changes made in the sub views).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No related questions found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.