In an existing code snippet, I have
import sys
from code import InteractiveConsole
class FileCacher:
"Cache the stdout text so we can analyze it before returning it"
def __init__(self):
self.reset()
def reset(self):
self.out = []
def write(self, line):
self.out.append(line)
def flush(self):
output = '\n'.join(self.out)
self.reset()
return output
class Shell(InteractiveConsole):
"Wrapper around Python that can filter input/output to the shell"
def __init__(self):
self.stdout = sys.stdout
self.cache = FileCacher()
InteractiveConsole.__init__(self)
return
def get_output(self):
sys.stdout = self.cache
def return_output(self):
sys.stdout = self.stdout
def push(self, line):
self.get_output()
# you can filter input here by doing something like
# line = filter(line)
InteractiveConsole.push(self, line)
self.return_output()
output = self.cache.flush()
# you can filter the output here by doing something like
# output = filter(output)
print output # or do something else with it
return
if __name__ == '__main__':
sh = Shell()
sh.interact()
How do I modify this to use IPython’s interactive shell if IPython is available without changing the rest of the code if possible.
I attempted swapping out line 2 from code import InteractiveConsole with from IPython.core import interactiveshell as InteractiveConsole but obviously, it’s not a directly interchangeable class.
What’s the best way to do this (with minimal change to the rest of the code base) with a try except and using IPython in preference over code module when IPython exists?
Here’s my own attempt:-
which seems to work fine but I probably lost the
cacheandstdoutcustom methods/functionalities.Any criticism, edits and improvement suggestions welcome!