In an MSVC C++ program I have a part of code which I want to enable or disable depending on a preprocessor definition
// 1.h
#ifdef MYOPTION
//...
#endif
But I find that it is quite dangerous when it is used in a .h file included in more than one compilation unit, as I can easily get inconsistent headers (I don’t want to define MYOPTION globally as it would require a complete recompilation each time I change it):
// 1.cpp
#define MYOPTION
#include "1.h"
// 2.cpp
#include "1.h"
Of course, it is much more complicated than this simplified example due to the chained header inclusion.
Is there a way to avoid such inconsistency, e.g. have a compile-time error without too much effort?
I thought of doing #define MYOPTION 0 or 1, but then I would have to write something like
#if MYOPTION == 1
//...
#elif !defined(MYOPTION)
#error ...
#endif
which looks too complicated… Maybe there is a better option?
How about something like this: have 1.h define a dummy section in the obj with different options. This way, if MYOPTION is ever used inconsistently, the linker will issue a warning.
1.h:
Compiling with MYOPTION defined in a.cpp but not in b.cpp yields this linker warning (using VC 2008):
A consistent definition yields no linker warnings at all.