Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7158973
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 28, 20262026-05-28T13:09:14+00:00 2026-05-28T13:09:14+00:00

In android I can supply alternative resources for many screen resolution such as drawable-hdpi,

  • 0

In android I can supply alternative resources for many screen resolution such as drawable-hdpi, drawable-ldpi, and drawable-mdpi. Will libgdx realize it is working with a certain screen density and use the appropriate resource for it?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-28T13:09:15+00:00Added an answer on May 28, 2026 at 1:09 pm

    Libgdx doesn’t directly support multi-resolution resources the way Android does. However, Libgdx does have some support. The ResolutionFileResolver class allows you to resolve file names to the best resolution. However, you are responsible for setting the possible resolutions and directory names. There is an example use in the AssetManagerTest.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Android comes with lots of system resources ( android.R ) that can be used
Can Android OS that is installed on actual devices be emulated in VMWare or
On a touch device like iPhone/iPad/Android it can be difficult to hit a small
I'm looking for a java library that works on the android that can download
I've got another question regarding to basic Android programming: How can I access the
Friends, I like to know using which version of Android SDK we can develop
How can we use Web services in Android Applications?
How can you implement a RadioButtonPreference in android? Just like the CheckBoxPreference . Are
I can't compile my Android project for the Dalvik VM because of this error:
How can we integrate Facebook in android?

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.