In android, is there a way I can conditionally play a small .wav file when a layout is displayed to the user (on load), like so:
if (randonGen == 3) {
//play small wav sound here
mTheMessage = (TextView) findViewById(R.id.resultText);
mTheImageButton = (ImageButton) findViewById(R.id.face_image);
mTheImageButton.setBackgroundDrawable(bitDraw);
mThePicture.setImageBitmap(cameraBitmap);
}
Where the code to call my sound.wav from my assets folder is called and played?
Actually – I figured out that a simple Media Play will do the trick with small wavs: