In C#, I defined a struct:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MyObject
{
[MarshalAs(UnmanagedType.LPWStr)]
public string var1;
[MarshalAs(UnmanagedType.LPWStr)]
public string var2;
};
I have this struct in C++:
public value struct MyObject
{
LPWSTR var1;
LPWSTR var2;
};
And in the method of C++ which is a public class to be called from C#:
TestingObject(MyObject^ configObject)
{
// convert configObject from managed to unmanaged.
}
The object is debugged correctly that I can see two strings var1 and var2. However, the problem now is that I need to marshal the object: configObject into an unmanaged object.
What I think of is to do something like this:
TestingObject(MyObject^ configObject)
{
// convert configObject from managed to unmanaged.
MyObject unmanagedObj = (MyObject)Marshal::PtrToStructure(configObject, MyObject);
}
That is what I can think of but off course, I got this error:
Error 2 error C2275: ‘MyObject’ : illegal use of this type as an
expression
Is that right to convert the managed object into unmanaged object? If so, how can I can that Marshal::PtrToStructure correctly? If no, how can I do it?
Marshal::PtrToStructuredoes the opposite of what you want, it converts an unmanaged pointer to a managed object. You wantMarshal::StructureToPtr.Also, you would need to define an unmanaged class, because MyObject is a Managed Type. Assuming you have done that, you could do it like this (just converted this from the C# sample):
You then have a pointer to the data, which you can
memcpyor whatever into your native struct.But
MyObjectis and will stay a managed type. If you want a truly unmanaged type, you have to define one that matches the managed struct.Just wondering, why are you using unmanaged LPWSTR in a managed struct?