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Home/ Questions/Q 6676243
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T03:57:47+00:00 2026-05-26T03:57:47+00:00

In C++ I have some code that requires a const char * to be

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In C++ I have some code that requires a const char * to be passed in:

void Load(const char *filename)

If I try using String as MSDN seems to suggest:

[DllImport("foo.dll")]
protected static extern void Load(String filename);

I end up getting an exception stating that the call has an unbalanced stack, due to a mismatch between the managed P/Invoke call and the actual C++ function signature.

What would be the appropriate C# function signature I would need to use? I’ve tried googling for the answer but I’m not coming up with anything.


The solution: It turns out that the reason why I was getting an “unbalanced stack” error was because the test code I was running called for a file that didn’t actually exist in the directory. With CallingConvention=cdecl, and the file in the appropriate place, the issue was resolved.

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  1. Editorial Team
    Editorial Team
    2026-05-26T03:57:47+00:00Added an answer on May 26, 2026 at 3:57 am

    The problem is the calling convention. And while we’re at it, you probably need to specify the character set since it may assume Unicode otherwise:

    [DllImport("foo.dll", CharSet:=CharSet.Ansi, CallingConvention:=CallingConvention.Cdecl)]
    protected static extern void Load(String filename);
    
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