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Home/ Questions/Q 4257530
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T05:31:27+00:00 2026-05-21T05:31:27+00:00

In C++, i know there are two ways to overload. We can overload it

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In C++, i know there are two ways to overload. We can overload it inside (like class a) or outside (like class b). But, the question is, is there any difference between these two either in compile time or runtime or not?

class a
{
public:
    int x;
    a operator+(a p) // operator is overloaded inside class
    {
        a temp;
        temp.x = x;
        temp.x = p.x;
        return temp;
    }
};

class b
{
public:
    friend b operator+(b, b);
    int x;
};

b operator+(b p1, b p2) // operator is overloaded outside class
{
    p1.x += p2.x;
    return p1;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-21T05:31:28+00:00Added an answer on May 21, 2026 at 5:31 am

    The member operator+ requires the LHS to be an a – The free operator requires LHS or RHS to be a b and the other side to be convertible to b

    struct Foo {
        Foo() {}
        Foo(int) {}
        Foo operator+(Foo const & R) { return Foo(); }
    };
    
    
    struct Bar {
        Bar() {}
        Bar(int) {}
    };
    
    Bar operator+(Bar const & L, Bar const & R) {
        return Bar();
    }
    
    
    int main() {
        Foo f;
        f+1;  // Will work - the int converts to Foo
        1+f;  // Won't work - no matching operator
        Bar b;
        b+1;  // Will work - the int converts to Bar
        1+b;  // Will work, the int converts to a Bar for use in operator+
    
    }
    
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